﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Tetris
{
    class GameField
    {
        public int StartX { get; set; }
        public int StartY { get; set; }
        public int Height { get; set; }
        public int Width { get; set; }

        public GameField (int startX, int startY, int height, int width)
        {
            StartX = startX + 1;
            StartY = startY + 1;
            Height = height;
            Width = width;
        }

    }
}
